Weapons

Weapons are items required to fight and beat the enemy, every unit can wield certain weapons, determined by its rank in that weapon, currently, there are 3 ranks of weapons: C, B and A, being C the lowest rank and A the highest rank.

A unit can have up to 2 weapons at the same time: primary weapon and secondary weapon, being the former the wielded weapon by default.

How to get weapons?

 * Summoning
 * Forging

How to equip/unequip weapons?
To equip a weapon, you must type the command !equip followed by the weapon's name, unit's name and target slot (1 for primary weapon, 2 for secondary weapon).

To unequip a weapon, you must type the command !unequip followed by unit's name and slot where the weapon is located.

Weapon Triangle System
The relation of the weapons is determinated by a simplified weapon triangle system: Blue weapons beat Red weapons, Red weapons beat Green weapons and Green weapons beat Blue Weapons.

In REH, Blue weapons are: Lances, Daggers and Light magic; Red weapons are: Swords, Staves and Dark magic and Green weapons are: Axes, Bows and Anima Magic, also, there are Natural weapons (claws, fangs, etc), which are not part of the weapon triangle (has neither advantage or disadvantage against the other weapons) and they are represented as Colorless weapons.

When fighting against other players, if a unit wields a weapon that beats foe's one, a bonus to hit and damage will be granted to that unit while a penalty to hit and damage will be inflicted to foe.

Currenlty, Weapon Triangle System affects mission's ecounters. If the player chooses a unit whose primary weapon beats foe's weapon, unit will suffer a little (or nothing at all) damage from that encounter, otherwise, unit will suffer normal damage (unit and foe wield weapons of the same color or natural weapons) or a lot of damage (If foe's weapon beats unit's weapon).

List of Weapons
You cand find a list with all available weapons here.